CEDEC 2019 Speakers Interview Series The 2nd installment:Automation of development efficiency essential to AAA game development - Ideas and Visions for the Future 2019.11.14
CEDEC 2019 Speakers Interview Series The 1st installment:The pursuit of realistic and compelling character expression 2019.11.01
Stunning innovative visual quality Future real-time game graphics realized by the Luminous Engine, becoming one of the first to adopt path tracing 2019.09.04
Studio Head Takeshi Aramaki on Luminous Productions Present and Future The challenge of developing a global, AAA-scale game title under the new organizational structure and his aspirations behind it 2019.09.02
President Matsuda discusses his expectations for Luminous Productions and its mission Creating new global AAA IP with priority on delivering fun and exciting gaming experiences 2019.09.02