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CEDEC 2019 Speakers Interview Series The 2nd installment:Automation of development efficiency essential to AAA game development - Ideas and Visions for the Future

2019.11.14

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CEDEC 2019 Speakers Interview Series The 1st installment:The pursuit of realistic and compelling character expression

2019.11.01

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Stunning innovative visual quality Future real-time game graphics realized by the Luminous Engine, becoming one of the first to adopt path tracing

2019.09.04

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Studio Head Takeshi Aramaki on Luminous Productions Present and Future The challenge of developing a global, AAA-scale game title under the new organizational structure and his aspirations behind it

2019.09.02

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President Matsuda discusses his expectations for Luminous Productions and its mission Creating new global AAA IP with priority on delivering fun and exciting gaming experiences

2019.09.02

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